Built on open sources
GTA 6 articles
Our own writing, not a retelling of somebody else's. Every piece ends with its sources.
02Why launch is PS5 and Xbox only, with PC later
GTA 6 launches on 19 November 2026 on PlayStation 5 and Xbox Series X|S. What the studio has said about platforms, and how that lines up with previous Rockstar releases.
03Standard or Ultimate: what a pre-order actually buys
GTA 6 editions, pre-order pricing and what genuinely changes in the game. Who has a reason to pay more, and who does not.
04The morality system in GTA 6: what that devil icon means
The August leaks showed a morality indicator in GTA 6, in the spirit of honor from Red Dead Redemption 2. What is known about it, how honor worked in RDR2, and what reputation could change in Vice City.
05Six wanted stars in GTA 6: police that know your face
The wanted system in GTA 6 returns to six stars, and the police reportedly track your face, clothing and vehicle. A look at the new system, the role of evidence, and why changing your appearance now matters.
06Robbery in GTA 6: loose cash, carry limits and the money problem
The leaks suggest GTA 6 lets you rob stores and gas stations, gathering bills by hand, with a limit on how much cash you can carry. What that changes about the economy, and why laundering is the logical next step.
07Jason and Lucia: a relationship as a game mechanic
According to the leaks, the honor meter from Red Dead Redemption 2 became a relationship meter between Jason and Lucia in GTA 6. What that could mean for the story, the dialogue, partner behaviour and the ending.
08Stamina, focus and injuries: the state of your body in GTA 6
The GTA 6 leaks revealed a stamina meter, a focus stat and progression through basketball and the gym. A look at the condition system and how far towards simulation it might go.
09Fuel, wear and repairs: cars in GTA 6 became consumable
By the leaks, cars in GTA 6 need refuelling, take engine damage from crashes and get repaired at garages. A look at the new vehicle systems, the clone key, the boot as storage, and traffic with a personality.
10Fishing, hunting and swamps: the wild side of Leonida
Hunting and fishing move from Red Dead Redemption 2 into GTA 6, with permanent slots for a rod and binoculars. How the Florida wilderness changes the map, and what might be waiting underwater.
11Hurricanes and seasons: could weather in GTA 6 become an event
Florida is a state of hurricanes and seasonal crowds. How weather and time of year could work in GTA 6 as a real mechanic rather than a visual filter.
12Social media, news and notoriety: how the world of GTA 6 talks about you
Leaks indicate that player crimes reach the news broadcasts in GTA 6. How social networks, viral clips and reactive radio could become a real mechanic rather than a joke website.
13Interiors, co-op and living NPCs: the most wanted features in GTA 6
Enterable buildings without loading screens, NPCs you can talk to, co-op story play and a proper film editor. The four most requested GTA 6 features, and the odds on each.
